I gone through and Hammered out all the bugs I could find and added a few new things
Here's the list of all changes:
All the recent fixes
- Fixed round skip glitch / I really hope! I didn't spot it once in testing.
- Fixed hitting dead zombies with sword and fist.
- Fixed chests on true survival mode not rerolling.
- Fixed firing on main screen.
- Fixed starting weapon bug, was linked to firing on main screen..
- Fixed gift shop exploit.
- Weapon elements damage fixes.
- Fixed dead shots not hitting enemies. Bullets no longer hit dead / dying enemies.
New features
- Added the ability to use fist/ inferno fist with sword. Press space whilst not attacking with the sword.
- Bullets now hit the front most enemy.
- Increased difficulty curve / Tougher zombie types appear sooner, Enemies get tougher slightly faster.
- Changed a couple zombies behaviour to attack without stopping.
- Increased enemies sight distance.
- Adjusted sword rain behaviour.
- Adjusted stage size. The camera is a tiny bit more zoomed in.
- Adjusted sniper scope view distance / This was too op
- Added Ammo chests and beer chests to appear in true survival mode these have a 1 in 10 chance to spawn every round
ADR3-N
HEY!
Remember me? It's EDM364. Just wanted to say I miss you. Catch up with me some time!